AI Insights · Timothy · April 2024
Top 5 Apple Arcade Games on Android in Peru - Q1 2024
Discover the performance of the top 5 Apple Arcade games on the Android platform in Peru for Q1 2024, including downloads, revenue, and active user trends.
Throughout the first quarter of 2024, the top 5 Apple Arcade games on the Android platform in Peru have shown varied performance in terms of downloads, revenue, and active users. Below is a detailed look at each game's metrics.
Snake.io - Fun Snake .io Games experienced a fluctuating trend in weekly downloads, starting strong with around 31.8K in the first week of January and peaking at 32.2K in mid-February. However, the numbers dipped towards the end of the quarter, landing at approximately 22.2K in the final week of March. Weekly active users also showed variability, beginning with 178.8K and reaching a low of 133.8K mid-March, before slightly recovering to 147.8K.
Sonic Dash Endless Runner Game saw a consistent increase in weekly downloads, starting with 8.7K in early January and reaching a peak of 15.6K by the end of March. The game’s weekly revenue showed minor fluctuations, with notable peaks of $75 in mid-February. Active users maintained a relatively stable trend, starting at 118.7K and rising to 129.7K by the end of the quarter.
Asphalt 8 - Car Racing Game displayed a mixed trend in weekly downloads, starting at 11.1K in the first week of January and peaking at 14.6K in early March, before dropping to 6.2K by the end of the quarter. Weekly revenue peaked at $342 in late January, with fluctuations throughout the quarter, ending at $192. Active user numbers also varied, starting at 27.4K and peaking at 33.2K in early March before declining to 21.5K.
Hill Climb Racing started the quarter with 7.2K weekly downloads and saw a significant surge to 22.4K in mid-February before dropping back to 3.8K by the end of March. Active users followed a similar pattern, peaking at 131.9K in mid-February and declining to 78.6K by the end of the quarter.
Chess - Play and Learn showed a consistent trend in weekly downloads, starting at 4.4K in the first week of January and ending at 3K in late March. The game’s weekly revenue peaked at $663 in mid-January and showed fluctuations, closing the quarter at $285. Active users remained stable, starting at 50.7K and gradually increasing to 53.5K by the end of March.
For more detailed insights into these trends and additional data, visit Sensor Tower.